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Reference · A–Z

The builder’s glossary

The whole hobby vocabulary, defined the way a friend at the club table would explain it — with the one nuance insiders actually nitpick.

Kits & Grades

Sprue
The plastic frame a kit’s parts ship attached to.
Runner
One lettered channel of the sprue — “part C-14” lives on runner C.
Gate
The thin neck connecting a part to the runner — where you cut.
Snap-Fit
Kits that assemble with friction pegs — no glue required.
Polycap
The soft rubbery sleeve inside a joint that grips the peg.
Inner Frame
The articulated skeleton under a higher-grade kit’s armor.
Grade
A kit’s engineering tier — from entry snap-fits to flagship builds.
Scale Notation
1/144, 1/100, 1/60 — the fraction between model and machine.

Nippers & Cutting Tools

Nub
The stub of gate left on a part after the first cut.
Nub Mark
The scar a nub leaves behind — the thing sanding erases.
Stress Whitening
The pale bloom where plastic was pinched or bent — a bad cut’s signature.
Nipper
The side-cutting pliers that free parts from the runner.
Flush Cut
The close second cut that takes the nub level with the surface.
Two-Stage Cutting
Cut proud of the part, then flush-cut the stub — two snips, zero stress marks.

Sanding & Surface Prep

Seam Line
The visible join where two glued or snapped halves meet.
Seam Removal
Cement the join, let it cure, sand it invisible.

Panel Lining & Decals

Panel Line
The recessed groove molded into a surface to suggest separate panels.
Panel Line Accent Color
Thin enamel wash that wicks along recessed lines by capillary action.
Decal
A printed marking film applied to a build — numbers, warnings, insignia.
Waterslide Decal
Soak, slide, settle — the thinnest, most professional marking type.
Dry Transfer
Rub-on markings with no carrier film at all.
Setting Solution
The liquids that soften a waterslide so it hugs surface detail.
Silvering
The frosted air layer under a decal — and how to prevent it.

Weathering & Effects

Pin Wash
A targeted wash placed only into recesses, not over the whole surface.

Brush Painting

Dry Brushing
Wiping a nearly-paintless brush across edges to catch raised detail.
Edge Highlighting
Painting a fine bright line along raised edges to simulate light.
Wet Palette
Sponge + parchment membrane that keeps acrylics workable for days.
Kolinsky Sable
The premium natural brush hair that holds a needle point.

Paints & Primers

Zenithal Priming
Black base, white sprayed from above — a built-in lighting map.
Primer (Surfacer)
The grip-and-fill undercoat every painted build starts with.
Thinning Ratio
Paint-to-thinner mix — “skim milk” is the airbrush target.
Speed / Contrast Paint
One-coat paints that shade and color in a single pass.
Lacquer / Acrylic / Enamel
The three paint families — durability, smell, and safety trade-offs.

Top Coats & Finishing

Top Coat
The clear protective seal sprayed over a finished build.
Flat / Matte Coat
The non-shiny topcoat that makes plastic stop looking like a toy.

Airbrushes

Dual-Action
Trigger down for air, back for paint — two-axis control.
Gravity Feed
Paint cup on top — feeds by gravity, sprays at lower pressure.
Siphon Feed
Bottle under the body — big capacity, higher pressure needed.
Nozzle Size
The spray aperture in millimeters — 0.3 mm is the do-everything default.
Tip Dry
Paint drying on the needle tip mid-session — the spatter culprit.

Compressors & Air

PSI
Air pressure — miniatures and kits live in the 15–30 PSI band.
Moisture Trap
The bowl that catches water before it reaches your paint.